Communicate With The Dead

Owner: Scott Hacker (smilingbandit2@yahoo.com)
TN: 5
Components: The corpse being questioned and a bowl of human blood.
Scroungin': Automatic if in an area with human remains and the witch can cut herself or another for 1d6 wind for
     When a witch cast this spell the corpse begins to speak, answering one question per success and raise. All who see this happen, including the witch must make an Onerous (7) Guts check. This spell can only be cast once on any corpse ever and the corpse can not be animated or undead during the casting. This spell doesn't guarantee that the corpse will be truthful.
     Note: The corpse and bowl are not consumed in the casting.



Other Witch's Powers:
  Crystal Ball       Find Potable Water       Forget Me       Forget Me Not       Fortune Telling     
  Mystic Ward       Spirit Flight       Witch's Broom     



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This site is a Deadlands: Hell on Earth fan site. Deadlands is the property of the Pinnacle Entertainment Group and Hell on Earth is a post apocalyptic, alternate history setting. I use both the "Classic" rules and well as the Savage rules for this site (sorry no D20...yet). By default the rules for everything are "Classic" but by clicking on "Smiling Jack" (the Savage Worlds' logo) at the bottom of the navigation pannel you can change (almost) all the rules information to Savage Worlds. Have fun, enjoy and please let me know what you think or if there are any problems, questions or you would like to submit something/content.

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