Junker Juice

Type: Sykokinesis
TN: 7
Strain: 0
Speed: 2
Duration: Instant
Range: Blastin'/yards
     Junkers have learned that they can siphon Syker's Strain to power their devices. Pumping energy into the device to feed the spirit inside. A desperate Syker or Spook Juice junky can "feed" off those Ghost Rays Junkers put in their batteries. Sykers get 1 Strain for succeeding and 1 for every raise. This Drains 5 G-Rays per point of Strain from the spirit battery.

Other Syker Powers:
  Flashback       Recon       Sykic Shield       Sykic Sled     

Part of RPGFanSite.com; My Ju Ju's Fan Sites.

This site is a Deadlands: Hell on Earth fan site. Deadlands is the property of the Pinnacle Entertainment Group and Hell on Earth is a post apocalyptic, alternate history setting. I use both the "Classic" rules and well as the Savage rules for this site (sorry no D20...yet). By default the rules for everything are "Classic" but by clicking on "Smiling Jack" (the Savage Worlds' logo) at the bottom of the navigation pannel you can change (almost) all the rules information to Savage Worlds. Have fun, enjoy and please let me know what you think or if there are any problems, questions or you would like to submit something/content.

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