Type: Psioncs
TN: 7 (+1 for each Grit the victim has)
Strain: 1
Speed: 1
Duration: Concentration
Range: 5 yards/blastin'
     You haven't seen nearly the what I've see, or done the horrible things I have had to, but you will!
     Sykers, like veterans of other wars, tend to suffer from flashbacks of the atrocities they committed in battle. A select few have found a way to make others feel the effects of flashbacks.
     The Syker transfers the images of his most disturbing memory into the mind of another. This can cause a victim to become unnerved or even run in terror of the senses he sees.
     Roll 1d6 (+1 for each raise the Syker gets on his Blastin' roll) on the Scart Table on page 187 of Hell on Earth.
     There is a dangerous side to this power though. Should the Syker go bust on the blastin' roll he not only gets brainburn but has a chance of drumming up memories he wouldn't want to remember. Roll 1d6 (+1 for each level of the local Fear Level) on the Scart Table on page 187 of Hell on Earth.

Other Syker Powers:
  Junker Juice       Recon       Sykic Shield       Sykic Sled     

Part of RPGFanSite.com; My Ju Ju's Fan Sites.

This site is a Deadlands: Hell on Earth fan site. Deadlands is the property of the Pinnacle Entertainment Group and Hell on Earth is a post apocalyptic, alternate history setting. I use both the "Classic" rules and well as the Savage rules for this site (sorry no D20...yet). By default the rules for everything are "Classic" but by clicking on "Smiling Jack" (the Savage Worlds' logo) at the bottom of the navigation pannel you can change (almost) all the rules information to Savage Worlds. Have fun, enjoy and please let me know what you think or if there are any problems, questions or you would like to submit something/content.

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