Carry-All
$1,725
    While a car can be nice there are times when there are no roads and you need to get from Point A to Point B with your gear and the only way there is to walk. Backpacks help the situation and horses are better but a Junker would rather have something that needs less of what he needs and doesn't leave a mess in it's wake. It's meant to move on it's own or just follow with a command from the owner. While it is able to carry out verbal commands it doesn't have the cognitive abilities to perform independent or overly complicated commands.

Device: Carry-All
Frame: 7
Agility: 3d8
Armor: 2
Brains: 3d8; Slug Port; 2 Storage; 3Programs; Drivin’ Skill-3
Locomotion: Tracked (+2 Handling, 12 Load Limit, Climb 30º grade, Top Speed 35 MPH, 65 MPG)
Sensor: Passive Sight & Hearing; 500 yards; All-around Scan
Extras: Tiny Screen, Power Jack, 5 Power Pack (90 G-Rays), 2 gallon Gas Tank
Drain: 9\hour (2 –Agility, Brains & Sensor, 1\Tiny Screen)
Available Slots: 25.12
Stability: 18
Components:
   Chemical: 5
   Electrical: 17
   Mechanical: 16
   Structural: 30



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