Unity or Bust

This is where people can read what's happening in the game I'm running, "Unity or Bust." Some of these games are from pre-made scenarioes so if your a player just trying to see what happens in other games either check with your Marstal before reading this or just don't read the ones that are from pre-made game, just incase your Marshal runs the game later. It will be laid out scenario by scenario, with each scenario labeled as a chapter. On this page you will find the links to each chapter with a quick note about the game. You will also find links to any background information on the game here. The chapters are written in a pseudo-story/summery from. I hope you enjoy

Chapter One: The Shape of Things a' Comin'

I used an adventure of the same name of the chapter (that can be found on the PEG site).

Chapter Two: Apocalypse Now!

Again I used a premade adventure that came with the Rad Screen, Apocalypse Now.

Chapter Three: The Man in the Mountain

Here I was given the idea from the List server when some one asked where SacNorad would be in the Wasted West. For background information on the game click here.

Chapter Four: The Tower or Terror

I was feeling sadistic and took it out on my players. One hates Vampire: the Masquerade and the other's character was a Templar so I put them in the Wizard's Tower and made the characters play a game of Vampire.

Chapter Five: On the Road

On the way to Houston the posse have a run-in with the Lone Biker of the Apocalypse. I changed the biker a bit, so for that information click here.

Chapter Six: Roswell

I liked the idea of Fort 51 being just a top-secret research base and not what we would think it would be. I cloned the idea and placed it in Roswell and added some bad clock and dagger stuff (how they get in the base, etc.)

Chapter Seven: The Star Chamber

After some soul searching I decided to have the Houston Space Port built on a Confederate version of the Star Chamber with some changes to the star (if you've read about it in tQ&tD you will be able to tell the differences in the story).

Chapter Eight: Fortress o' Fear

I used the Fortress o' Fear box set but changed the premise from Deadlands characters meeting someone from the future to Hell on Earth characters going back to fix the past.

Chapter Nine: Psycho-dellic Hunting Grounds

The character got wise to the corruption they had gotten from the Heart o' Darkness so I had some Shamans give them a little helping hand.

Chapter Ten: A Night n' Denver

On the way back from Devil's Tower I mention the resistance to the Combine in passing and they go "We got a week to kill. Why don't we go help out." Of course I wasn't expecting this so this is what they got.




>--------------------------------------------------------------------------------------------<
Part of RPGFanSite.com; My Ju Ju's Fan Sites.

This site is a Deadlands: Hell on Earth fan site. Deadlands is the property of the Pinnacle Entertainment Group and Hell on Earth is a post apocalyptic, alternate history setting. I use both the "Classic" rules and well as the Savage rules for this site (sorry no D20...yet). By default the rules for everything are "Classic" but by clicking on "Smiling Jack" (the Savage Worlds' logo) at the bottom of the navigation pannel you can change (almost) all the rules information to Savage Worlds. Have fun, enjoy and please let me know what you think or if there are any problems, questions or you would like to submit something/content.

Clicky Web Analytics Dynamic Drive
Custom Search